Ifrit

Ifrit

This muscular, fiery-skinned man has flaming hair and spotted horns upon his brow.

Ifrit CR 1/2

XP 200
Ifrit sorcerer 1
N Medium outsider (native)
hp 8 (1d6+2)
Fort +1, Ref +3, Will +0
Melee scimitar +0 (1d8/18-20)

Bloodline Spell-Like Abilities (CL 1st; concentration +4)

6*/day—elemental ray (1d6 fire)

Bloodline Elemental (fire)

Ifrit Spell-Like Abilities (CL 1st; concentration +4)

1/day—burning hands (DC 15)

Sorcerer Spells Known (CL 1st; concentration +4)

1st (4/day)—mage armor, magic missile
Base Atk +0; CMB +0; CMD 13
Feats Eschew MaterialsB, Martial Weapon Proficiency (scimitar)
Skills Bluff +7, Knowledge (arcana) +5, Spellcraft +5
Languages Common, Gnome, Ignan

Environment any land
Organization solitary, pair, or gang (3–5)
Treasure NPC gear (scimitar, other treasure)

Ifrits are humans whose ancestry includes beings of elemental fire, such as efreet. Ifrits have pointed ears, red or mottled horns on the brow, and hair that flickers and waves as if it were af lame.